I’ve been exploring different scenario’s how to in a controlled way use randomness in the large interactive wall for the museum installation. Randomness and control? Indeed, there is always some kind (and degree) of control when you integrate randomness.
I’ve been experimenting with the ‘Assembler’ code from yaief.wordpress.com/2008/12/09/fun-with-flash-assembler/. One possible idea was to use treelike structures as background for each of the 12 elements of the installation:
This video shows the output of the Flash experiment where an influence map is used to control the flocking behaviour of particles. More specifically: the particles line up in the form of the influence map used: a treelike structure.
When using 2 such ‘elements’ within one Flash project, it became immediately clear that this was too CPU intensive. Pity.
Conclusion: interesting technology, but not usable for the project I’m working on now.
Reading again about the Arduino Lilypad a few days ago, I started imagining what you could do with this miniature Physical Computing platform.
the LilyPad
Leah Buechley – developer of the LilyPad – describes the LilyPad Arduino as “a set of sewable electronic components that let you build your own soft, interactive fashion.”
You could consider it a ‘subspecies’ within the Arduino range.
Leah Buechley has quite some tutorials/instructables on her website, and interesting examples like this one:
turn signal biking jacket
It might be an interesting link for the Social Textiles project, as the concept of the Lilypad centres on the combination of textiles with a communication layer or a social layer (fed by sensor input). All depends of course on the conceptual framework wherein you intend to use this Physical Computing platform.
Another interesting idea would be to have a master student - in the context of his/her masters thesis in Communication & Multimedia Design – set up a project using the Arduino Lilypad, and develop a conceptual framework + prototype exploring possible uses of the Arduino Lilypad.
I'm a lecturer and researcher at the MAD-faculty, C-mine Genk, Belgium. This blog documents my PhD research, where I explore the possibilies of the multiple in audiovisual media. My practice based arts research shows an evolution towards installation-based works.